Sprung the dating game
Having to play through a scene several times before eventually hitting on the correct sequence of responses is made all-the-more torturous thanks to dialogue which is absolute piffle and an utterly repugnant cast of characters who are a banal blend of stereotypical Hollywood teen movie types.
Given Sprung's creative vacuum, it's no surprise that the touch-screen is practically redundant, used simply to scroll through and select conversation choices.
Also, the original bonus game, Knockout, was played in place of the current (at the time) game, Pot O'Gold, and modified its format to account for the returning champion.
Flamingo Fortune and Bonus Bonanza used the same wheel procedures, but with different ways to show whom the wheel picked, and with a different number of players.
Flamingo Fortune used 30 players, in 3 groups of 10, and a TV screen that showed the person's name and face.
Bonus Bonanza used 27 players, in 3 groups of 9, and used a spotlight that the wheel was hooked to.
A magnet was suspended from the ceiling above a table of 10 magnets arranged in a circle.
The show was hosted by Mark Goodman, with Linda Kollmeyer as his co-host and Bill Barber as announcer.During a special remote broadcast from Arlington Race Course in 1997, the selection and bonus rounds were modified.Random numbers were drawn to choose contestants, pulled from the same kind of machine used for their lottery drawings.It wouldn't be so bad if there were some logic behind it but choosing the right thing to say seems purely arbitrary.You quickly realise that the game's sole challenge is, in fact, just a tiresome and completely brainless process of elimination.